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Raven of destiny

Raven of destiny

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Devlog

  • Devlog - 5
    May 12, 2021 by Raaven Studios
    Starting with "home" programming. The idea is that each randomly generated city / place can have residential areas with people and houses available for buy and live. That include places like blacksmit... Continue reading
  • Devlog - 4
    May 10, 2021 by Raaven Studios
    75% of the generic market was finalized, it is armed to be able to be generated randomly with some default values. The idea is that cities and towns generate their markets / shops and people associate... Continue reading
  • Devlog - 3
    May 10, 2021 by Raaven Studios#devlog
    Buttons are added to filter the items that are seen in the lists. The scripts for the functionality were coded. The window with the detail of the purchase or sale was also added, and more generic item... Continue reading
  • Devlog - 2
    May 09, 2021 by Raaven Studios
    Testing the functionality of the filter buttons for the market and the stash. Current version v0.12... Continue reading
  • Devlog - 1
    May 08, 2021 by Raaven Studios
    We add new buttons to be able to filter the items... Continue reading
  • Is the beginning
    May 08, 2021 by Raaven Studios#update
    A few days ago I started a new project to make a video game inspired by different themes of different styles of games. Its name is raven of destiny, and the idea is a randomly generated medieval magic... Continue reading
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